Growth in Danish online casino fails to offset revenue reduction in sports betting in Q4 2021
Sports betting was the only vertical to see a reduction in revenue year-on-year, down 19.3% to DKK593m.
Mobile was the most popular way of betting by a significant margin, accounting for 59.2% of all GGR. Desktop online betting accounted for a further 13.3%, with land-based sports betting making up 27.5% of the market.
Online casino, the market’s largest vertical by revenue, grew 7.1% in Q4 to DKK723m, while gaming machines saw a modest 0.7% increase to DKK269m.
Mobile was also the preferred method of online casino play for customers in Q4, accounting for 60.1% of GGR, with the remainder coming from desktop play.Land-based casino revenue was up 21.7%, but still accounted for the smallest proportion of GGR at DKK84m.
Despite the Q4 downturn overall, revenue for the full year 2021 across all sectors grew by 3.5% to a total of DKK6.22bn.
Over the full year, online casino and sports betting grew by 13.3% and 5.1% respectively, to DKK2.49bn and DKK2.30bn. Both gaming machines and land-based casino, however, saw revenues reduced in the full year 2021 compared to 2020.
Gaming machine revenue shrunk 22.4% to DKK765m, while land-based casino revenue fell 6.8% to DKK220m.
As of 31 December, there were 30,451 customers registered on the Danish self-exclusion database ROFUS, up from 26,115 at the end of 2020.
Of the total registered, 19,877 were permanently excluded from gambling, while 10,574 opted for a temporary exclusion.